Sound Designer
Victoria VR Group, a.s.
AI assistant
Job Description
You will design and edit sound effects, Foley, dialogue and music assets for gameplay. You will implement and iterate on audio in Unreal Engine 5, covering spatial positioning, triggering, mixing and performance. You will maintain clear audio assets, naming conventions and workflows, collaborate with designers, artists and engineers, and test audio in VR to troubleshoot and improve it through playtesting.
Responsibilities
- Design and edit sound effects, Foley, dialogue and music assets
- Implement and iterate on audio in Unreal Engine 5, including spatial positioning, triggering, mixing and performance
- Build and maintain audio assets, naming conventions and workflows with the audio team
- Work with designers, artists and engineers so audio supports player feedback and visual style
- Test audio in VR, troubleshoot issues and improve through playtesting
Requirements
- At least three years of experience in sound design